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Text File  |  1996-04-13  |  7KB  |  150 lines

  1.  
  2.                   __:____________ ____ ____________________
  3.                 :(_ | (_ ___(_  /(_  /(_ _  (__(_ _ (_  ___
  4.                 |/  | /  __)/  /\/  /\/  Ž__/  /  / /  __)_
  5.                 /   _/  /  /  / /  / /   __/  /    /  /   /
  6.                 \___\____ \___ \___ \___ \___/  \_____/|
  7.                 :---Ž___\__/-\__/-\__/--------Œ_____/----:
  8.  
  9.                      DOCUMENTATiON TO: PiNBALL PRELUDE
  10.  
  11.  
  12.  
  13. Effigy Software presents PINBALL PRELUDE.
  14.  
  15. Produced and directed by Ian Jenkins.
  16. Programming by Philip Sharpe.
  17. Graphics by Valan Chan.
  18. Music by Graham Gray.
  19.  
  20. Joystick Info:
  21. --------------
  22.  
  23. Start game:    Fire during demo/credits.
  24. Release ball:  Fire and pull down.
  25. Left flipper:  Pull left.
  26. Right flipper: Pull right.
  27. Both flippers: Pull down.
  28. Tilt left:     Fire and pull left.
  29. Tilt right:    Fire and pull right.
  30.  
  31. Keyboard Info:
  32. --------------
  33.  
  34. Start game:    Enter/space.
  35. Abort game:    Escape key.
  36. Replay:        `R' key.
  37. Release ball:  Space or down arrow key.
  38. Left flipper:  Left shift key.
  39. Right flipper: Right shift key.
  40. Tilt left:     Left alt key.
  41. Tilt right:    Right alt key.
  42.  
  43.  
  44. TABLE INFORMATION
  45. -----------------
  46.  
  47. TABLE 1 (PAST / DISK 1)
  48. ~~~~~~~~~~~~~~~~~~~~~~~
  49.  
  50. ITEM                    EASY           MEDIUM            HARD
  51. ---------------------------------------------------------------------------
  52. Torches                 3              5                 5
  53. ---------------------------------------------------------------------------
  54. Dino-mouth contact      3              4                 5
  55. ---------------------------------------------------------------------------
  56. Inside dino "P"         3              4                 5
  57. ---------------------------------------------------------------------------
  58. Side exit               Closed         Open after        Open after
  59.                                        2 minutes         30 seconds
  60. ---------------------------------------------------------------------------
  61. Skull tricks E of time  2              4                 8
  62. ---------------------------------------------------------------------------
  63. Waterfall tricks T      4              6                 10
  64. ---------------------------------------------------------------------------
  65. Waterfall rides L       4              6                 8
  66. ---------------------------------------------------------------------------
  67. Ramps I                 20             30                50
  68. ---------------------------------------------------------------------------
  69. Ramps bonus ball        40             60                80
  70. ---------------------------------------------------------------------------
  71. Tunnels M               8              12                20
  72. ---------------------------------------------------------------------------
  73. Time pieces             Bound stone    Bound stones      Bound stones
  74.                         stay lit on    stay lit on       go out on
  75.                         losing ball    losing ball       losing ball
  76. ---------------------------------------------------------------------------
  77. Targets                 Do not reset   Do not reset      Reset on
  78.                                                          losing ball
  79. ---------------------------------------------------------------------------
  80. Footprint bonus         3 visits       4 visits          5 visits
  81. ---------------------------------------------------------------------------
  82.  
  83.  
  84. TABLE 2 (PRESENT / DISK 2)
  85. ~~~~~~~~~~~~~~~~~~~~~~~~~~
  86.  
  87. ITEM                    EASY           MEDIUM            HARD
  88. ---------------------------------------------------------------------------
  89. Score multiplier lights No resets      Resets            Resets
  90. ---------------------------------------------------------------------------
  91. Car park/               Access pitch   Access pitch      Access pitch
  92. football pitch          once for bonus twice for bonus   four times
  93.                                                          for bonus
  94. ---------------------------------------------------------------------------
  95. Effigy bonus loop light Active 30      Active 20         Active 10
  96.                         seconds each   seconds each      for seconds
  97.                         light          light
  98. ---------------------------------------------------------------------------
  99. Score multiplier        No reset on    No reset on       Reduces value by
  100.                         lost ball      lost ball         1 on losing ball
  101. ---------------------------------------------------------------------------
  102. Camcorder/Smiley        60 seconds     60 seconds        30 seconds
  103. ball value
  104. ---------------------------------------------------------------------------
  105. Side exits              -              Open              Open
  106. ---------------------------------------------------------------------------
  107. Satellite dish          25 revolutions 50 revolutions    75 revolutions
  108. bonus ball
  109. ---------------------------------------------------------------------------
  110. Unavailable tele-       3              5                 7
  111. phone numbers
  112. ---------------------------------------------------------------------------
  113.  
  114.  
  115. TABLE 3 (FUTURE / DISK 3)
  116. ~~~~~~~~~~~~~~~~~~~~~~~~~
  117.  
  118. ITEM                    EASY           MEDIUM            HARD
  119. ---------------------------------------------------------------------------
  120. Clone ball targets      No reset       Full reset        Full reset
  121. ---------------------------------------------------------------------------
  122. Tubes needed for eye    4              8                 12
  123. light
  124. ---------------------------------------------------------------------------
  125. Eye gates targets       No reset       Reset lights      Reset lights
  126. ---------------------------------------------------------------------------
  127. Air cleaners            4000           3000              2000
  128. charge rate
  129. ---------------------------------------------------------------------------
  130. Good air quality        Slow 10 mins   Medium 8 mins     Fast 5 mins
  131. ball dirt speed
  132. ---------------------------------------------------------------------------
  133. Cleaner bonus ball      Holes don't    Holes don't       Reset holes
  134.                         reset          reset
  135. ---------------------------------------------------------------------------
  136. Cleaner bonus counter   No change      Drops by 25%      Drops by 50%
  137. ---------------------------------------------------------------------------
  138. Eyeball timer           40 seconds     20 Seconds        Eyeball timer
  139. ---------------------------------------------------------------------------
  140. Tubes extra ball        15 tubes       25 tubes          40 tubes
  141. ---------------------------------------------------------------------------
  142. Ball weight:            60             70                80
  143. 30 = Normal
  144. ---------------------------------------------------------------------------
  145.  
  146.  
  147.                 HELLFiRE - they let Hoodlum do the TALKING... :)
  148.  
  149.  
  150.